hairRGBV4
bugfix, now also changes rgbFill and outline objects on dynamicoverextendedlayer from templateextension




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hairRGBV3

added support for the outline rgbfill, these use a full alpha, and use an offset of the rgbfill color to make it darker.
added setting 'lineColorMult' to control how dark the outline fills are.


here are the container names:
	'outline'
	'outline2'
	'outline3'
	'outline4'
	
	
an example hair mod is included in the test hair folder, 
Messy_Short_Ponytail, by sclover13		https://www.undertow.club/downloads/authors/sclover13.4732/
its resource page can be found here if there are futher updates to the mod:
https://www.undertow.club/downloads/messy-short-ponytail-for-her-hairrgb.8102/

	
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hairRGBV2

added setting useDHEworkaround that changes the post proxy from addDynamicHairMod to parseMod
not sure why adding a post proxy would break those, but oh well


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hairRGBV1

this mod adds 4 rgb pickers next to the in-game hair HSL for swf hairs to potentionally use instead of borrowing other rgb pickers from the various clothing menus.
by itself, this mod does nothing, it purely provides capabilities for managing hair color of hair swf mods that support it, similar to what the mod allalphasliders does for clothing mods.

for mod creators:
	this mod will try to set the fill of these named instances on your mods placed on the various hair mod containers:
	'rgbFill'
	'rgbFill2'
	'rgbFill3'
	'rgbFill4'

	if you wish to check if this mod has been loaded, you can use
	if(l.hairRGB_comm)
